Also, axes deal +2 damage than previous versions, more than swords, but the cooldown for them is big, and they are damaged 2 durability points per hit, rather than swords. Introducing: Magic Attacks and "Resistance vs D efense". The higher the defense, the lower the resistance, and vice versa. Sure, diamond armor will remain great against physical damage, as it always was. Silicon (14) Polytool effect of automatically decomposing mob drops into their constituent chemicals and elements Obtainable through decomposition of: Arrow End Stone (80) Soul Sand (20) Stone (20) Cobblestone (10) Netherrack (10) Grass Block (7) Dirt Block (7) Silicon Dioxide (SiO2) - Chemical Nepheline (AlSiO4) - Chemical Metasilicate (SiO3) - Chemical Kaolinite (Al2Si2O5(OH)4. However, magic could give it a new weakness: zero resistance. It will be like going into a sword fight armor-less. You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain +2 bonus on all melee damage rolls. This can give players the option to use less-used armor, such as leather, or even chainmail, to account for resistance and magic. This bonus to damage is increased by half (+50) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2. This weapon deals primarily Slash damage. ![]() ![]() Not every situation has to include diamond armor anymore. It has been used as a component of photocells, to remove traces of oxygen from vacuum tubes and to make special. In my opinion, the argument that diamond armor should be kept overpowered because of how expensive and rare diamonds are is a terrible one.
0 Comments
Leave a Reply. |